Prototype Development Team for New Supermarket Game

Open
Vladislav Grigorev
Project Manager, Multimedia Production Artist
(12)
5
Project
Academic experience
60 hours of work total
Learner
Anywhere
Intermediate level

Project scope

Categories
UI design UX design Graphic design Software development
Skills
figma (design software) mobile ui design ui/ux design systems ui/ux wireframing mobile ux design godot engine drawing scripting digital arts
Details

Tasks and Activities:

Programmers:

  • Script Production: Collaborate with the team to develop and refine game scripts tailored to the project’s requirements.
  • Integration: Implement the integration of the UI and art assets based on established guidelines.
  • Prototype Build: Deliver working, well-documented scripts for the game prototype.


Artists:

  • Visual Concept: Define the visual style and create an art bible that sets the tone for the game.
  • Asset Development: Create attractive, production-quality art assets consistent with the game’s theme.
  • Cross-Team Coordination: Ensure that all visual content integrates smoothly with technical and UI/UX aspects.


UI/UX Designers:

  • Design & Wireframing: Create detailed wireframes in Figma to map out the game’s user interface.
  • User Experience: Design responsive and intuitive UI components that support a positive player experience.
  • Team Collaboration: Work in tandem with both the artist and programmers to achieve a coherent and engaging design.


Tooling:

  • Programmers: All development will be conducted using the Godot Engine with GDScript as the primary scripting language.
  • UI/UX Designers: Figma is the preferred tool for creating detailed wireframes and UI prototypes.
Deliverables

Deliverables Needed to Achieve the Project Goal

For Programmers:

  • A fully functional set of game scripts seamlessly integrated with UI and art components.
  • Detailed documentation of functionality and integration guidelines.


For Artists:

  • An art bible outlining the visual direction.
  • A complete set of finalized, visually appealing art assets tailored to the game.


For UI/UX Designers:

  • Comprehensive wireframes and UI design files ready for prototype implementation.
  • Documentation detailing user flow and design decisions.


Final Project Outcomes

By the end of the project, each team member will have:

  • Acquired practical experience developing a real-world game prototype.
  • Sharpened their discipline-specific skills while learning to work in an integrated, multi-role environment.
  • Enhanced their professional portfolios with contributions to a commercially aimed mobile game.
  • Developed strong coordination skills with designers, developers, and project managers using modern project management tools.


Application Requirement:

Please attach your portfolio.

Mentorship
Domain expertise and knowledge

Providing specialized, in-depth knowledge and general industry insights for a comprehensive understanding.

Skills, knowledge and expertise

Sharing knowledge in specific technical skills, techniques, methodologies required for the project.

Hands-on support

Direct involvement in project tasks, offering guidance, and demonstrating techniques.

Tools and/or resources

Providing access to necessary tools, software, and resources required for project completion.

Regular meetings

Scheduled check-ins to discuss progress, address challenges, and provide feedback.

Supported causes

The global challenges this project addresses, aligning with the United Nations Sustainable Development Goals (SDGs). Learn more about all 17 SDGs here.

Industry, innovation and infrastructure

About the company

Company
Toronto, Ontario, Canada
2 - 10 employees
Entertainment, It & computing

Dough Dough Digital Inc. is a Toronto-based entertainment technology company that aims to unite game studios engaged in different directions.

Check out our subsidiary studio Billy's Cookies!
https://linktr.ee/billyscookies